18 Jun
2026
18 Jun
'26
4:02 p.m.
On Thu, Jun 18, 2026 at 8:14 AM Marco Moock via NANOG <nanog@lists.nanog.org> wrote:
Am 18.06.26 um 05:16 schrieb Arie Vayner:
The SIP and Gaming use cases are a bit of a strawman argument for this
SIP does not work properly with NAT.
SIP clients work just fine with NAT so long as the SIP registration timer is shorter than the NAT UDP state timeout. SIP servers are another matter, but as I might have mentioned I try not to mix servers and NAT. That's just not a good NAT use case. Regards, Bill Herrin -- For hire. https://bill.herrin.us/resume/