Re: PlayStationNetwork blocking of CGNAT public addresses
Mark Andrews writes:
In message <09342130-874F-4FA4-B410-B7B66A75FA4D@mtin.net>, Justin Wilson wri te s:
PSN is one reason I am not a fan of CGNAT. All they see are tons of connections from the same IP. This results in them banning folks. Due to them being hacked so many times getting them to actually communicate is almost impossible. My .02 is just get the gamers a true public if at all possible.
Justin Wilson j2sw@mtin.net
What we need is business tech reporters to continually report on these failures of content providers to deliver their services over IPv6. 20 years lead time should be enough for any service.
Additionally is the a role for the SEC in ensuring that companies take IPv6 seriously? If I remember correctly they got involved with Y2K. Just because there isn't a hard date it doesn't mean that IPv6 is any less important than Y2K to your business's survival.
Mark -- Mark Andrews, ISC 1 Seymour St., Dundas Valley, NSW 2117, Australia PHONE: +61 2 9871 4742 INTERNET: marka@isc.org -- Mark Andrews, ISC 1 Seymour St., Dundas Valley, NSW 2117, Australia PHONE: +61 2 9871 4742 INTERNET: marka@isc.org
participants (1)
-
Mark Andrews