There are MANY real world use cases which require high throughput at 64 byte packet size. Denying those use cases because they don’t fit your world view is short sighted. The word of networking is not all I-Mix.
On Aug 7, 2022, at 7:16 AM, Masataka Ohta <mohta@necom830.hpcl.titech.ac.jp> wrote:
Saku Ytti wrote:
I'm afraid you imply too much buffer bloat only to cause unnecessary and unpleasant delay.
With 99% load M/M/1, 500 packets (750kB for 1500B MTU) of buffer is enough to make packet drop probability less than 1%. With 98% load, the probability is 0.0041%.
I feel like I'll live to regret asking. Which congestion control algorithm are you thinking of?
I'm not assuming LAN environment, for which paced TCP may be desirable (if bandwidth requirement is tight, which is unlikely in LAN).
But Cubic and Reno will burst tcp window growth at sender rate, which may be much more than receiver rate, someone has to store that growth and pace it out at receiver rate, otherwise window won't grow, and receiver rate won't be achieved.
When many TCPs are running, burst is averaged and traffic is poisson.
So in an ideal scenario, no we don't need a lot of buffer, in practical situations today, yes we need quite a bit of buffer.
That is an old theory known to be invalid (Ethernet switches with small buffer is enough for IXes) and theoretically denied by:
Sizing router buffers https://dl.acm.org/doi/10.1145/1030194.1015499
after which paced TCP was developed for unimportant exceptional cases of LAN.
Now add to this multiple logical interfaces, each having 4-8 queues, it adds up.
Having so may queues requires sorting of queues to properly prioritize them, which costs a lot of computation (and performance loss) for no benefit and is a bad idea.
Also the shallow ingress buffers discussed in the thread are not delay buffers and the problem is complex because no device is marketable that can accept wire rate of minimum packet size, so what trade-offs do we carry, when we get bad traffic at wire rate at small packet size? We can't empty the ingress buffers fast enough, do we have physical memory for each port, do we share, how do we share?
People who use irrationally small packets will suffer, which is not a problem for the rest of us.
Masataka Ohta