Wii should not even consider developing " a cool new protocol for the Wii" that is not NAT compliant via V4 or V6. And if they do, we should elect a NANOG regular to go "POSTAL" and handle the problem. The solution to many of these networking conundrums should rest with the application people, and NOT the network people. While I am ranting, my other pet peeve are proprietary protocols that the developer cannot take another couple of hours to provide a decoder for. If you develop the protocol any of the developers at the Wireshark group would help with the decode plugin. Robert D. Scott Robert@ufl.edu Senior Network Engineer 352-273-0113 Phone CNS - Network Services 352-392-2061 CNS Receptionist University of Florida 352-392-9440 FAX Florida Lambda Rail 352-294-3571 FLR NOC Gainesville, FL 32611 321-663-0421 Cell -----Original Message----- From: Sven-Haegar Koch [mailto:haegar@sdinet.de] Sent: Thursday, February 05, 2009 7:11 PM To: John Osmon Cc: NANOG list Subject: Re: v6 & DSL / Cable modems [was: Private use of non-RFC1918 IP space (IPv6-MW)] On Thu, 5 Feb 2009, John Osmon wrote:
On Thu, Feb 05, 2009 at 04:44:58PM -0500, Ricky Beam wrote:
[...] I've lived quite productively behind a single IPv4 address for nearly 15 years. I've run 1000 user networks that only used one IPv4 address for all of them. I have 2 private /24's using a single public IPv4 address right now -- as they have been for 6+ years. Yet, in the new order, you're telling me I need 18 billion, billion addresses to cover 2
laptops, a Wii, 3 tivos, a router, and an access point?
Thank you. Your ability to live with proxied/NATed Internet access has helped stave off the problems we're seeing now.
The flip side shows up when Nintendo creates a cool new protocol for the Wii that requires Internet access. You Wii won't be able to participate until you teach your proxy/NAT box about the new protocol.
What's the difference to firewalling without NAT? (Noone should connect their (home) network without at least inbound filtering) There I have to wait for the firewall box to support connection tracking for the new (broken) protocol. If the end-users really get public addresses for their WII and game-PCs, do you really think they won't just open the box totally in their firewall/router and catch/create even more problems? c'ya sven -- The lights are fading out, once more...