I use Skype regularly. It doesn't require 10 megabits. No, I didn't forget about them. There's simply not that many of them. No game requires significant amounts of upload. I forgot nothing and none of what you presented changes my statement in any material manner. ----- Mike Hammett Intelligent Computing Solutions http://www.ics-il.com ----- Original Message ----- From: "Stephen Satchell" <list@satchell.net> To: nanog@nanog.org Sent: Saturday, February 28, 2015 10:12:50 AM Subject: Re: symmetric vs. asymmetric [was: Verizon Policy Statement on Net Neutrality] On 02/28/2015 07:57 AM, Mike Hammett wrote:
Over 95% of the people don't do anything of the sort (probably much closer to 100 than 95). The most common usage is tablets and phones going to Facebook, YouTube and Netflix. Regular consumers couldn't care less about anything else. If you think otherwise, you've (perhaps thankfully) spent too long away from your standard consumer).
Don't forget that Skype is becoming popular -- it's even on mainstream TV, think _Big Bang Theory_. Another class you are forgetting is telecommuters, who use VPNs to connect to their main office from home (or hotel/motel rooms). * Internet Messaging * Tele-meeting (GoToMeeting, CUSeeMe, Skype conference calls) * Web-based activites (data lookup, forms) * Bulk data transfer, both upload and download, via VPN Then there are the on-line gamers. The size of that community is suggested by the uproar that has occurred when Lizard Squid overloaded the various gaming networks. The usage patterns continue to change. Remember that NetFlix streaming is, in Internet years, still relatively new. YouTube introduced its own distortions into network usage that ISPs still battle. I will grant you that, today, traffic is still asymmetric. The ratio of downstream/upstream is changing, as well as the total amount of traffic. Who knows what tomorrow will bring? Developers are not sitting on their tails...