On Wed, Sep 30, 2020 at 3:09 PM Vincent Bernat <bernat@luffy.cx> wrote:
Not sure about that. To avoid cheaters, multiplayer games are likely to be mediated by a server running the same game engine to manage state of each player.
Probably veering off topic for the list here, but yes -- the advantage to playing on an xbox is Microsoft has Locked Down the system, so you encounter essentially no cheaters if you're connected to Microsoft's multiplayer service (xbox live) and using dedicated FPS hosts. MS seems to have successfully locked down xbox enough so that no one has figured out a way to get on xbox live with a "hacked" xbox (one running non-MS code). or if they have, that's a big enough zero day they're keeping it to themselves. Having a locked down system that prevents cheaters is a big plus for CoD, which otherwise is indeed rife with "hacked lobbies" and even PCs running hacked clients that connect to and successfully mess up the state of a managed dedicated Activision server.