Game updates are generally compressed chunks and the client does live decompression on the data. As such, insufficient CPU or IO performance will result in lower overall speeds, since it can't keep up with the incoming stream of data. Regards, Filip On 1/23/20 9:11 PM, Tom Deligiannis wrote:
I get annoyed when I'm chatting with friends, waiting to play some game we decided to download, and it's ONLY downloading at 300 megabits per second! :P
In this scenario, which mechanism controls the download speed? I hear many users complain that their gigabit internet connection is not maxing out and the update is taking forever. I would never expect a gigabit internet connection to be saturated during a game update, but I'm curious how the throttling works.
Thanks.