On Fri, Sep 14, 2007, Tim Franklin wrote:
On Fri, September 14, 2007 4:03 am, Matt Palmer wrote:
XBox games don't work over a routed network? Please tell me that XBox Live isn't just a giant uvlan install.
XBox Live is regular, routed IP, that doesn't even need to much work to function from the wrong side of EvilConsumerBroadbandNAT.
I guess the point was talking about original non-360 Xbox games, some of which supported 'LAN play' by hooking a lot of consoles together on the same local network. I have no idea what was sitting in the Ethernet frames that wasn't routable.
Broadcast/multicast traffic? They probably expect the other Xboxes to be on the same broadcast segment. This brings back memories of KALI from yesteryear, when I was but a wee lad with an E1 and a hankering for Duke Nuken 3D. Ah, those days.. adrian