
30 Sep
2020
30 Sep
'20
7:06 p.m.
❦ 30 septembre 2020 09:45 -07, Owen DeLong:
Games want to go peer-to-peer.
Not sure about that. To avoid cheaters, multiplayer games are likely to be mediated by a server running the same game engine to manage state of each player. -- Noise proves nothing. Often a hen who has merely laid an egg cackles as if she laid an asteroid. -- Mark Twain