There is probably a "law" enshrined somewhere: Bandwidth is like closet space, demand will always manage to exceed capacity. Gene On 1/24/20 6:52 AM, Aaron Gould wrote:
Thanks Hugo, very interesting. Induced demand. Someone said recently… they’ve seen that no matter how much bandwidth you give a customer, they will eventually figure out how to use it. (whether they realize it or not… I guess it just happens)
-Aaron
*From:*NANOG [mailto:nanog-bounces@nanog.org] *On Behalf Of *Hugo Slabbert *Sent:* Thursday, January 23, 2020 11:44 AM *To:* Tom Beecher *Cc:* NANOG list *Subject:* Re: akamai yesterday - what in the world was that
This just follows the same rules as networks have always seemed to; If you build it, they will come, and you'll have to build more. :)
https://en.m.wikipedia.org/wiki/Induced_demand
:-)
On Thu., Jan. 23, 2020, 09:40 Tom Beecher <beecher@beecher.cc> wrote:
I think this is a tribute to how we’ve built and upgraded networks for capacity and speed.
I think it's spot on.
In years past it made more sense to distribute smaller , incremental patches. More work on the software side, but it was likely a better option than getting blasted on Twitter because "OMG I WANT TO PLAY AND MY DOWNLOAD IS TAKING 8 HOURS".
This just follows the same rules as networks have always seemed to; If you build it, they will come, and you'll have to build more. :)
On Thu, Jan 23, 2020 at 11:57 AM Jared Mauch <jared@puck.nether.net <mailto:jared@puck.nether.net>> wrote:
> On Jan 23, 2020, at 11:52 AM, Valdis Klētnieks <valdis.kletnieks@vt.edu <mailto:valdis.kletnieks@vt.edu>> wrote: > > On Thu, 23 Jan 2020 17:13:15 +0100, Bryan Holloway said: > >> Game releases are hardly a new thing, but these last two events seem to >> be almost an order of magnitude higher than what we're used to (at least >> on our predominantly eyeball network.) >> >> Any thoughts from the community? We're taking steps to accommodate, but >> from a capacity-planning perspective, this seems non-linear to me. > > Be prepared for an entire new world of hurt this holiday season. Sony has already > confirmed that PS5 releases will ship on 100Gbyte blu-ray disks. Which means that > download sizes will be comparable…
There’s also the “we will stream you all the data things” I keep hearing about like the Consoles without discs or some other thing I can’t remember the name of.
I think this is a tribute to how we’ve built and upgraded networks for capacity and speed.
- Jared
-- Gene LeDuc | A little learning is a dangerous thing, Technology Security | but a lot of ignorance is just as bad. San Diego State University | --Bob Edwards