1 Apr
2021
1 Apr
'21
3:45 p.m.
* jean@ddostest.me (Jean St-Laurent) [Thu 01 Apr 2021, 21:41 CEST]:
This would be a good compromises for all. Slowly deliver the assets few days/weeks ahead.
Excellent compromise except for the people who paid for the game. Why do they need to spend storage to solve your bandwidth problem? CoD is being played on lots of devices with limited storage space, like PlayStation 4. Needing to have two versions of the game would be a heavy burden on owners. And not everybody has infinite disk space in their gaming PCs either. -- Niels.