This echoed events a month or so ago, and I'm curious as to what is
making these releases more, uh, network-impacting.
Game releases are hardly a new thing, but these last two events seem to
be almost an order of magnitude higher than what we're used to (at least
on our predominantly eyeball network.)
Any thoughts from the community? We're taking steps to accommodate, but
from a capacity-planning perspective, this seems non-linear to me.
Or is it just in my head?
On 1/23/20 9:20 AM, Jared Mauch wrote:
>
>
>> On Jan 23, 2020, at 10:16 AM, Kaiser, Erich <erich@gotfusion.net> wrote:
>>
>> Yeah we saw that as well. Must be a game release or something.
>
> Yes, that’s my understanding as well.
>
> - Jared
>